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Blog for my honours project CGT

Worksheet #3

At the moment of writing this I am still waiting to see Matt Bett to discuss particulars of my project. The meet is currently scheduled to this Friday. So there could be some changes pending this post which I will update as necessary. Introduction Computer generated 3D terrain is important and popular in many applications. […]

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Lightmaps

Found this cool clip showing the use of lightmaps and some optimization implemented to increase FPS. This is done in OGRE though but it does give me some idea what to do with my project. Instead of just top down view I will incorporate real 3D view. credits of video to : HexiDave

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Worksheet #2

How fast time has passed and its now week 3! Anyway, will attempt to answer the questions posed in Worksheet #2 Formulate a research question for your project. I have decided to forward my research question or rather research topic as ” An investigation into real time lighting effects for procedurally generated terrain “. I

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Worksheet #1

This is the first Worksheet task given to us. The aim is to aid choosing a topic of interest for the Honours research project. Below are the questions and my answers for them: State the topic of interest that you may wish to take forward into a project The topic I have chosen for my

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Interesting Examples

Found an interesting video on Youtube that has “video based terrain illumination” which I presume means GPU generated lighting for the terrain. It looks insteresting and perhaps I could investigate further into this subject. Another example here on dynamic shadows: Still need some external input in regards to my initial ideas. I am not sure

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