Author name: Jonathan

RQ Workshop

Below are the answers provided to the RQ Workshop worksheet (Worksheet 4) 1) What is the name of this module, how many credits? CS1004 – Honours Project Planning & Reporting 2) Your technical supervisor, how many times have you met? Only met him once but the first meeting was very production, it gave me a […]

RQ Workshop Read More »

New Inspiration

First meeting with technical supervisor, Matthew Bett taken place today. The meeting was very productive and the outcome was excellent as the discussions fuelled ideas and probably a new direction for the project. Previously, simpler lighting techniques were considered such as height based lighting, slope lighting and lightmapping algorithms. Currently, the consideration of rendering a

New Inspiration Read More »

Cloud Shadows?

I found another cool example that I would wish to implement in my demo – Cloud shadows on terrain. I think it would be very cool especially if the shadow is smooth and follows the curvature of the terrain surface. I wonder what happens if shadows overlapped though, ie the shadow from clouds with the

Cloud Shadows? Read More »

Worksheet #3

At the moment of writing this I am still waiting to see Matt Bett to discuss particulars of my project. The meet is currently scheduled to this Friday. So there could be some changes pending this post which I will update as necessary. Introduction Computer generated 3D terrain is important and popular in many applications.

Worksheet #3 Read More »

Lightmaps

Found this cool clip showing the use of lightmaps and some optimization implemented to increase FPS. This is done in OGRE though but it does give me some idea what to do with my project. Instead of just top down view I will incorporate real 3D view. credits of video to : HexiDave

Lightmaps Read More »

error: Protected content
Scroll to Top